This seems to be an unpopular opinion, but I don't believe all the hype about VR. You are never going to be able to get sufficiently passable virtual reality to make up for the hardware hassle. If I want to have a conversation with a friend, I just want to see his/her face, I don't need the whole room simulated for me. Oculus will be a flash in the pan, and it's purchase by Facebook is just another example of the company stretching itself thin in order to grab a larger user base.
I think it's a good way from photorealism and have no especial desire to look at friends' weird avatars. But things I would find it compellingly interesting for including examining architecture and 3d models in general (where it would mesh nicely with the Leap controller if they sort out the problems with that - a it doesn't work well with monitors); space exploration, because I loooove me some astronomy; and staring at fractals, preferably while listening to loud techno music.
I agree regarding the every day activities thing: FaceTime and Skype are sufficient and will probably remain dominant (maybe in different forms) for decades.
But I could see a serious paradigm shift for video games, especially future massively multiplayer games.
I would tend to agree. The "now strap this big, heavy thing to your head" part, especially, seems like a big hurdle standing in the way of VR becoming an everyday kind of thing.
Of course, technology gets smaller, so I wouldn't say "never."