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Games aren't given nearly the credit they deserve for driving the PC revolution. My house was one of a very few in our neighborhood that had an Apple II in the house (this was 1980), which cost $2000 in 1980 dollars. For that kind of money, people said the reason they bought the computer was for <x>, but the real reason was almost always for the games.


Not to mention the consumer-grade GPU market that preceded GPGPU and a lot of the modern scientific uses for commodity/commodity-like hardware.




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