1) it set out to be a no-compromise systems programming language
2) it's being designed by people with an deep and intimate knowledge of C++ (Walter Bright wrote a C++ compiler - no mean feat, and Alexander Stepanov was Mr STL)
These guys know the good, the bad and the ugly of C++ much better than most. From the stuff I've seen so far (check out Stepanov's presentations on an iterator-free STL, or adding functional purity, and also look at the work on making floating point more rigorous) this could finally be a worthy successor.
Actually, my reason for writing "C/C++" was simply because they're the two languages I see targeted by articles like these. It wasn't to lump them together as one; it was like writing "Ruby/Python".
С - simple and stable, C++ - huge and changing. C - portable and easily parseable, C++ - unpredictable and unparseable. C - good, C++ - bad.