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I admit I could be misinterpreting a lot here. The author isn't being very straight forward about his opinions, but there is absolutely a negative light being cast on the gaming community, maybe because of exactly what you say, that it is a powerful medium.

Correct me if I'm wrong, but at least you could say that this entire creation is a response to the "gamergate" scandal that has been going on?

My take from this is that it is calling out mind controlled gamer zombies for attacking and persecuting women and minorities. This is precisely what is frustrating for me because my view is that video games are harmless and even stimulating for us, and that they are just a reflection of our inner instincts, not people manipulating us. The gaming industry is just giving us what we want. Here's the relevant part of the author's "On Topicalality" writing:

"We may not believe in the uncle who works for Nintendo anymore, but he is certainly still at work."

...[Edit:[I suppose I did misinterpret this as him attacking Nintendo, he's just using it as a line from the gamer community that they have secret ties into a hierarchy? He also mentions Nintendo Power, which I grew up with, and I suppose he is blaming these secrets and hierarchy for shutting out and attacking groups of people who aren't in the know. Nintendo touched my heart growing up and I'm glad to have been able to bond with other Nintendo gamers throughout my life. I never dealt with issues of people using this uncle line and I'm just a bit offended by the author's claim that the Nintendo/industry/capitalism is corrupted with people trying to control me. They have delivered much higher quality content than many other areas of industry]]...

"Women and minority voices are under attack. The finer details of this organized harassment campaign are, by this point, both fatiguing and immensely abhorrent. I will not bother to recount them here. Suffice it to say: the contingent of players taking up the flag of "gamers" are, in many ways, the realization of the thoughts, feelings, and behaviors that constitute the "enemy" of this game."

And here are the links from the "Gamers Being Over" section, one of which does strongly focus on violence (not that that is the main issue even I was talking about, the main issue is feminism's argument about the negative aspects of games and the response from the gaming community):

http://ellaguro.blogspot.com/2014/09/on-gamers-and-identity....

http://www.gamasutra.com/view/news/224400/Gamers_dont_have_t...



"They don’t know how to dress or behave."

Thanks Gamasutra, it has been a long time since I read a opinion article this well argued.




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