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I was surprised to see nothing about pressure and the whole pins/forks/discovered attack options that restrict your opponent's choices.

Beyond the basic "stupid mistake" level of play, chess centres around forcing your opponent into a situtation where they have two different risks that they need to defend against and only one move to do it, while not allowing your opponent to do the same to you.



Those dominate much of the thinking of a player in the 1200-1800 range, but become second nature after that point.




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