Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> Writing a single shared library for different platforms makes sense

i've always taken this approach... like since the 90s, although not necessarily a library, but shared code. there has always been a way to do this thanks to the ubiquity of C - its just been that Google has been reluctant to allow 3rd parties to do on android what they do internally for reasons I really don't know...



Huh? You can use C libraries on Android with JNI & the NDK. In fact it's how most games do it.


i never said you can't. i just said you could...


Reluctant how?


they held back a toolchain for android native development for ages, but yet quite obviously used one to build the OS itself.

its still a 3rd class citizen, despite being the backbone of the platform.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: