This would be such a good game for introducing students to digital technology! This is so fun! We just had to draw them by hand back in the dark ages of the 2010s.
100% agree - the way that you have the very subtle arrows on the transistor drains that show the actual current flow is really smart too. I struggled with visualizing the current flow in undergrad for an embarrassingly long time.
Block signed a friend of mine, they quit their other job, then block was like whoops layoffs including people like this person who hadn’t even started. Super unethical.
Counterintuitively, systems with heavier employment protections can make it more common to cut recent hires.
Employment protections usually come with a probationary period before they kick in, so employers can remove bad hires early. This creates an incentive to remove new hires before their probationary period is up if they're showing any signs they might not be the best candidate for the job.
Even when new hires are good and the company wants to keep them, heavy employment protections favor longer term employees. If the business environment changes and they need to reduce headcount their hands may be tied in ways that require cutting the new hires before the tenured employees. This happens a lot in labor unions, too, where tenured employees have greater standing than new hires when push comes to shove and someone needs to go, regardless of performance.
In Germany we have pretty good employment protections (I think at least!), but this would be legal too. You have a 3 month grace period where the employer can terminate the contract without giving much reason - you gotta survive this period then the protections kick in and they can’t just terminate the contract without a justification and notice period.
It sucks but I think in this case even the best protections won’t help much.
Yeah I get the point, I'm saying it's not really a good point, running Windows and Outlook on a secondary system is fine. Forcing the astronauts to learn to use some other system would be a waste of time and probably worse than whatever it is you see as the problem.
I long ago used arq backup with google drive as a target, and there’s something like 1-10 million little chunk files in that directory so it’s probably that…
Had I not seen this thread, I would have assumed they consented to it, and I'd never willingly interact with Raycast or it's team in any way. I still have a somewhat negative opinion, so I think it's safe to say there are damages.
As a data point, I consent to be counted as associating raycast with the Microsoft brand and viewing them negatively as a consequence of using pull requests as an advertising canvas.
They should sue to have the ads removed from the texts they were inserted into, which is a vastly more difficult problem than simply paying some dollars.
Naively as a West Coast Verilog person, VHDL Delta cycles seem like a nice idea, but not what actual circuits are doing by default. The beauty and the terror of Verilog is the complete, unconstrained parallel nature of it’s default - it all evaluates at t=0 by default, until you add clocks and state via registers. VHDL seems easy to create latches and other abominations too easily. (I am probably wrong at least partially.)
(System)Verilog has delta cycles too you know, they call it an event queue, but it's basically the same. It's the direct variable updates that happen outside of this mechanism that cause all the issues. Imho it was a poor attempt at simulation optimization, and now you can't take it out of the language anymore.
Do you consider 800+mm2 slabs of 3nm of silicon still toy size? Because there's a very high chance that those were written in Verilog, and I've never had to chase sim vs synthesis mismatches.
> Verilog gives you enough rope.
Yes. If you don't know what you're doing and don't follow the industry standard practises.
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