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Room scale WebVR experience built with A-Frame (https://aframe.io) running 90fps in the browser: http://blog.mozvr.com/a-painter

WebVR advantages: open (not owned by a single entity), connected (travel from experience to experience without having to close and open), publish a web page in ten seconds vs. one month (six months for Oculus), no installs / downloads which is better suited for long-tail content, ability to be responsive / gracefully degrade (for better or worse).



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